Not from the point of view of “Okay, let’s go start making the sequel” but more from the matter of understanding whether we had to sandbag game features and content for a potential sequel. We were talking about a sequel as early as 2013. Q: How long has the team been talking about making a sequel to Path of Exile, and when did those talks turn into making it an extension of the current game rather than starting at square one like more traditional sequels usually do?Ĭhris: This is going to be quite a long answer. It was there a number of huge announcements were made, including Path of Exile 2, the game’s 3.9 Conquerors of the Atlas update, and Path of Exile Mobile.įollowing the weekend’s festivities, we chatted with GGG managing director Chris Wilson about all the big news, including how long projects like Path of Exile 2 and Path of Exile Mobile have been in the works, the design philosophy behind Path of Exile 2, and how Blizzard’s now infamous Diablo Immortal announcement last year helped inform how to announce Path of Exile Mobile. This past weekend proved to be one of the most eventful in the game’s history, as developer Grinding Gear Games hosted the first ever ExileCon in New Zealand. It’s an exciting time to be a Path of Exile fan.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |